[SïK] - Socom Clan Since 1976 |
| | New post from Socom.com | |
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Razr Admin
Posts : 339 Join date : 2008-11-02 Age : 47 Location : Fort Smith, AR
| Subject: New post from Socom.com Tue Nov 11, 2008 12:00 pm | |
| Dev Q&As! Posted by David “Point Man” Brothers Seth Luisi and the Dev Q&As are back. Abigale sent off a lot of questions to Seth and the rest of the team, so look for more Q&As as time goes on. This time around, Seth speaks on the Scout preset, ranked rooms, and following friends. Your questions are in bold, Seth's answers are in normal type.
When will we be able to make our own ranked rooms?
As we've discussed on the SOCOM.com blog in the past, custom ranked rooms were never a part of the SOCOM: Confrontation design. It would allow people to exploit the ranking system in a way which would be impossible for us to prevent. We have no plans for allowing custom ranked rooms for this reason. However, we are looking at what types of preset (Medley) ranked rooms people prefer to play and we will continue to tailor the preset rooms to what is popular with the community. Of course, you can continue to create custom games tailored to exactly how you would like to play but we cannot allow them to be ranked games.
I remember there was no Left preset in the public beta, and its now here in the retail release. Is there any chance the scout preset can come back to the series?
We did add the Lefty preset to the final release of SOCOM: Confrontation and the 1.30 patch will fix the analog stick mapping for that preset. We are looking into the Scout preset, though it is more complicated to implement than the Lefty. Again, no promises, but we are looking to see if it can be added in a future patch.
Can you sort the channels alphabetically so that they are easier to navigate?
We are looking into addressing this in a future patch.
Why can't we join a game in progress from our friend's list or clan list?
While this was a feature of previous SOCOM games, this was never announced to be a feature for SOCOM: Confrontation. We do realize that it is a highly desired feature and we are looking to see what can be done to add it. No promises, but it is something we want to add.
How they could not add join game from friend/clan list is beyond me. I get not being able to create custom ranked rooms to avoid the rank up'ers, but not being able to join a fucking game with your buddies? Ridiculous. | |
| | | Viper384
Posts : 140 Join date : 2008-11-03 Age : 52
| Subject: Re: New post from Socom.com Tue Nov 11, 2008 12:02 pm | |
| - Razr wrote:
- Dev Q&As!
Posted by David “Point Man” Brothers Seth Luisi and the Dev Q&As are back. Abigale sent off a lot of questions to Seth and the rest of the team, so look for more Q&As as time goes on. This time around, Seth speaks on the Scout preset, ranked rooms, and following friends. Your questions are in bold, Seth's answers are in normal type.
When will we be able to make our own ranked rooms?
As we've discussed on the SOCOM.com blog in the past, custom ranked rooms were never a part of the SOCOM: Confrontation design. It would allow people to exploit the ranking system in a way which would be impossible for us to prevent. We have no plans for allowing custom ranked rooms for this reason. However, we are looking at what types of preset (Medley) ranked rooms people prefer to play and we will continue to tailor the preset rooms to what is popular with the community. Of course, you can continue to create custom games tailored to exactly how you would like to play but we cannot allow them to be ranked games.
I remember there was no Left preset in the public beta, and its now here in the retail release. Is there any chance the scout preset can come back to the series?
We did add the Lefty preset to the final release of SOCOM: Confrontation and the 1.30 patch will fix the analog stick mapping for that preset. We are looking into the Scout preset, though it is more complicated to implement than the Lefty. Again, no promises, but we are looking to see if it can be added in a future patch.
Can you sort the channels alphabetically so that they are easier to navigate?
We are looking into addressing this in a future patch.
Why can't we join a game in progress from our friend's list or clan list?
While this was a feature of previous SOCOM games, this was never announced to be a feature for SOCOM: Confrontation. We do realize that it is a highly desired feature and we are looking to see what can be done to add it. No promises, but it is something we want to add.
How they could not add join game from friend/clan list is beyond me. I get not being able to create custom ranked rooms to avoid the rank up'ers, but not being able to join a fucking game with your buddies? Ridiculous. Fix you Sig sir! | |
| | | bandit
Posts : 216 Join date : 2008-11-02 Age : 51 Location : Dallas, TX
| Subject: Re: New post from Socom.com Tue Nov 11, 2008 12:16 pm | |
| I don't understand not even showing where people are. Remember in past game you could look at your clan list and it would tell you the server and room each was in?
That woudl work for me.
I hate taking my laptop home, and certainly can't be bothered to walk to the other room and check aim/forums for server and room.
maybe we come up wiht something? Razr updates the clan message. something! | |
| | | Viper384
Posts : 140 Join date : 2008-11-03 Age : 52
| Subject: Re: New post from Socom.com Tue Nov 11, 2008 12:28 pm | |
| - bandit wrote:
- I don't understand not even showing where people are. Remember in past game you could look at your clan list and it would tell you the server and room each was in?
That woudl work for me.
I hate taking my laptop home, and certainly can't be bothered to walk to the other room and check aim/forums for server and room.
maybe we come up wiht something? Razr updates the clan message. something! Razr and I always put where we are under friends in the PS3 forum. Look in there until they gets this fixed... | |
| | | Viper384
Posts : 140 Join date : 2008-11-03 Age : 52
| Subject: Re: New post from Socom.com Tue Nov 11, 2008 12:29 pm | |
| We also need to update "Where you at Dawg?" when we get a room going. | |
| | | KWO
Posts : 43 Join date : 2008-11-05 Age : 40 Location : IL
| Subject: Re: New post from Socom.com Tue Nov 11, 2008 1:47 pm | |
| also your psn comment is the easiest and fastest way to keep your friends informed | |
| | | Razr Admin
Posts : 339 Join date : 2008-11-02 Age : 47 Location : Fort Smith, AR
| Subject: Re: New post from Socom.com Tue Nov 11, 2008 2:00 pm | |
| That's what Viper was talking about. | |
| | | Viper384
Posts : 140 Join date : 2008-11-03 Age : 52
| Subject: Re: New post from Socom.com Tue Nov 11, 2008 2:18 pm | |
| - KWO wrote:
- also your psn comment is the easiest and fastest way to keep your friends informed
yea what he said... | |
| | | -Dragon
Posts : 26 Join date : 2008-11-03
| Subject: Re: New post from Socom.com Wed Nov 12, 2008 12:07 pm | |
| I hope the alphabetize those channels, that drives me crazy. At least group the same names together. | |
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